﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BulletHellBoxes.Utilities
{
    #region Enums
    public enum ActiveRole
    {
        Attacker,
        Defender
    }

    public enum CollisionType
    {
        Win,
        Hit,
        None
    }
    #endregion

}
